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Rush movement and Medics/Mechanics


 
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IvanTT UNA



Joined: 18 Feb 2008
Posts: 138
Location: Cave Creek, AZ

PostPosted: Sun Jan 18, 2009 4:45 pm    Post subject: Rush movement and Medics/Mechanics Reply with quote

He folks,

Can a Mechanic or a Medic still use his "repair" abilities after perfoming rush movement. While it seems OK via the rules it doesn't seem to fit with the vibe of rush movement. So what is the real answer?
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FOXHOUND



Joined: 09 Dec 2007
Posts: 908
Location: Melrose, Massachusetts

PostPosted: Sun Jan 18, 2009 4:52 pm    Post subject: Reply with quote

Yes they can. Just like a unit can still perform overwatch after rushing. I agree it doesn't make to much sense, but rush movements is not a huge increase in speed. Most units are 14 cm and rush 20 cm. If they didn't do that then most people wouldn't rush for the extra 6 cm and lose the ability to medic/overwatch etc..
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Sigma Golem



Joined: 13 Jul 2007
Posts: 2983
Location: Kings Island, Ohio

PostPosted: Sun Jan 18, 2009 5:28 pm    Post subject: Re: Rush movement and Medics/Mechanics Reply with quote

IvanTT UNA wrote:
He folks,

Can a Mechanic or a Medic still use his "repair" abilities after perfoming rush movement. While it seems OK via the rules it doesn't seem to fit with the vibe of rush movement. So what is the real answer?


Yes.

Mechanics, medics, and Combat Engineers, are all in the equipment dept. They have nothing to do with, shooting, fighting, running, ect.

There is nothing better then rushing a Combat Engineer up to a unit with the shield formation drill, and blowing them up.
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Blue Dane



Joined: 05 Nov 2007
Posts: 773
Location: Pembroke Pines, South Florida

PostPosted: Sun Jan 18, 2009 5:30 pm    Post subject: Reply with quote

...just to add to this; an infantry unit can also do a rush movement and do a close combat.
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Sigma Golem



Joined: 13 Jul 2007
Posts: 2983
Location: Kings Island, Ohio

PostPosted: Sun Jan 18, 2009 5:34 pm    Post subject: Reply with quote

Blue Dane wrote:
...just to add to this; an infantry unit can also do a rush movement and do a close combat.


The nasty effects of heavy hitting melee units. Twisted Evil
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OB-RT-NH-DS
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Sentinel


Joined: 21 Oct 2006
Posts: 5873
Location: Prospect Heights IL (Games Plus)

PostPosted: Sun Jan 18, 2009 8:11 pm    Post subject: Reply with quote

Ahhhh, the knifey love of assault golums.
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shadow_walker



Joined: 28 Dec 2006
Posts: 190
Location: See Signature

PostPosted: Sun Jan 18, 2009 11:28 pm    Post subject: Re: Rush movement and Medics/Mechanics Reply with quote

Sigma Golem wrote:

There is nothing better then rushing a Combat Engineer up to a unit with the shield formation drill, and blowing them up.


I think that's why no one in my group has done the shield formation drill.
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LBD



Joined: 24 Apr 2007
Posts: 780
Location: Madrid, Spain

PostPosted: Sun Jan 18, 2009 11:38 pm    Post subject: Re: Rush movement and Medics/Mechanics Reply with quote

shadow_walker wrote:
Sigma Golem wrote:

There is nothing better then rushing a Combat Engineer up to a unit with the shield formation drill, and blowing them up.


I think that's why no one in my group has done the shield formation drill.


We have. At least in the open battlefields of Op. Frostbite, where there isn't much cover. A Combat engineer is going to move at least 20 cm before it gets close enough to blow an AFV with the drill. If there aren't any around, you are quite safe - unless he uses transports, which you must proxy because they haven't been released yet.

But yes, we use the Shield Formation drill and no AFV has been yet blown up because of that. It's not that a combat engineer is going to pop up from nowhere just to blow things up. Hey, you could even use it to lure the enemy into a trap... Twisted Evil
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KomradeSERGEI



Joined: 14 Sep 2008
Posts: 244
Location: had to go Underground

PostPosted: Mon Jan 19, 2009 5:31 am    Post subject: Reply with quote

Sigma Golem wrote:
Blue Dane wrote:
...just to add to this; an infantry unit can also do a rush movement and do a close combat.


The nasty effects of heavy hitting melee units. Twisted Evil
Yeah! All the other games have a Charge Attack, so I'm glad AT-43 didn't eliminate it.
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shadow_walker



Joined: 28 Dec 2006
Posts: 190
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PostPosted: Mon Jan 19, 2009 1:54 pm    Post subject: Re: Rush movement and Medics/Mechanics Reply with quote

LBD wrote:

But yes, we use the Shield Formation drill and no AFV has been yet blown up because of that. It's not that a combat engineer is going to pop up from nowhere just to blow things up. Hey, you could even use it to lure the enemy into a trap... Twisted Evil


Combat engineers with transporters. Give it time. Laughing
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KomradeSERGEI



Joined: 14 Sep 2008
Posts: 244
Location: had to go Underground

PostPosted: Tue Jan 20, 2009 5:26 am    Post subject: Reply with quote

Do you mean like...

http://en-forum.at-43.com/viewtopic.php?p=63679#63679
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